function func()
a=a+1;
if a==4 then
MessageBox(путь к сообщению);
end;
end;
function adding(hero)
Trigger(HERO_LEVELUP_TRIGGER,hero,"func");
end;
function removing(hero)
Trigger(HERO_LEVELUP_TRIGGER,hero,nil);
end;
Trigger(PLAYER_ADD_HERO_TRIGGER,1,"adding");
Trigger(PLAYER_REMOVE_HERO_TRIGGER,1,"removing");